

You must fight to survive and forget about your fears and your mental health. You wake up in another world, nothing is right.
#Dark moonlight full
TRY TO RELEASE FROM A DARK WORLD FULL OF SURPRISES Doctors promised it was completely safe and tested.

He decided to take a risk and undergo experimental therapy. He goes for modern psychiatric treatment, which at first looks promising but with time it turns out that not everything is as beautiful as it seems.įEATURES: ENTER THE EXPERIMENTAL TREATMENT PROCESSĭave's life was already unbearable.
#Dark moonlight Pc
Of course, soon after the PC release, we are bringing the project to all available platforms such as PS4, PS5, Xbox, and who knows, maybe Nintendo Switch.Dark Moonlight is a survival horror game with an action set in the near future that allows the player to control the fate of Dave Kellerman who suffers from various fears and phobias. "Soon after the PC release, we are bringing the project to all available platforms such as PS4, PS5, Xbox, and who knows, maybe Nintendo Switch."ĭo you have any plans to bring the game to more platforms down the line?
Roughly how long will an average playthrough of Dark Moonlight be?

How are you working to ensure that the final game lives up to the high bar it has set with its first impression?įirst of all we are happy that you like graphical side of the game, however we want the game to look even better and we are constantly improving it visually. We are preparing a flexible inventory system that can work on different difficulty levels, in short terms there will be limited space for player’s items with store chests placed here and there in the world.ĭark Moonlight’s visuals have caught the attention of many, and it’s impressive to see the kind of graphical fidelity the game is promising. How does Dark Moonlight approach inventory management, and what sort of a balance does it strike between those extremes? You don’t want to give the player too many resources, but you also don’t want to give them so little that they feel constantly helpless. Inventory management can be a tricky thing to get right in horror games. It’s time to face the fears, even with melee weapons. How much of an emphasis does Dark Moonlight put on combat?Ī lot! We are all tired of running simulators. It’s time to face the fears, even with melee weapons." Players can expect a lot of fighting with various creatures in most unexpected moments, every encounter with a monster in Dark Moonlight we can call a boss fight. Given that, what can players expect from the game in terms of boss fights? Obviously we are preparing a lot of content in that matter, but let’s be clear- we don’t want the exploration and riddles to completely dominate in the game.ĭark Moonlight promises encounters against all manner of demons and monstrosities. We are huge fans of big horror titles where puzzles and exploration are very important factor in the gameplay. What sort of a balance does Dark Moonlight strike between those two areas? Puzzles and exploration are usually core pillars of most survival horror experiences. It’ll have a huge impact on the gameplay, however we don’t want to reveal too much in that matter for now. Well, that element is extremely important for us, because we would like the player to make the deepest possible connection with our protagonist, which allows to intensify player’s fear to the limit. How will that particular element play into the story? Can we expect this to have an impact on the gameplay as well? Obviously we are preparing a lot of content in that matter, but let’s be clear- we don’t want the exploration and riddles to completely dominate in the game."ĭark Moonlight’s narrative premise is an interesting one, with its protagonist being burdened by a number of fears and phobias being one of its most intriguing aspects. "We are huge fans of big horror titles where puzzles and exploration are very important factor in the gameplay. You can read our conversation with Dark Moonlight lead game designer Marcin Kłosowski. The elements for something interesting are definitely all there, and to learn more about the game, we recently reached out to its developers. A classic combination of combat, horrifying enemies, psychological horror elements, inventory management, and puzzle solving- it sounds like Dark Moonlight is bringing together all the elements that make this genre tick in one single package. We’re always down for a good horror game, and though it’s too early to say anything definitively just yet, Silent Bear Studio’s upcoming Dark Moonlight definitely looks like it could be yet another survival horror game to watch out for.
